Shader Transfer

Shader Transfer is an Assets Development tool that runs inside of Maya which helps in transferring shaders from one maya object to another.

Screen Shot

../_images/shader-transfer.png

Shader Transfer UI from Inside of Maya

Features

  • Transfer shaders and UV sets from single mesh to multiple single mesh

  • Transfer shaders and UV sets from members of a set to members of multiple sets.

Usage

  1. Select Transfer Policy from the drop down list either Single to Single or Set to Set.

  2. Select the source mesh or set and hit Add Source button.

  3. Select the target meshes or sets and hit Add Targets button.

  4. Check the Transfer UVs button if required.

  5. Hit Transfer to start the process.

Note

The number of faces on the source and target meshes should be the same if the shaders are assigned to individual faces.

Requirements