Shader Transfer¶
Shader Transfer is an Assets Development tool that runs inside of Maya which helps in transferring shaders from one maya object to another.
Features¶
Transfer shaders and UV sets from single mesh to multiple single mesh
Transfer shaders and UV sets from members of a set to members of multiple sets.
Usage¶
Select Transfer Policy from the drop down list either
Single to SingleorSet to Set.Select the source mesh or set and hit
Add Sourcebutton.Select the target meshes or sets and hit
Add Targetsbutton.Check the
Transfer UVsbutton if required.Hit
Transferto start the process.
Note
The number of faces on the source and target meshes should be the same if the shaders are assigned to individual faces.