Shader Transfer¶
Shader Transfer is an Assets Development tool that runs inside of Maya which helps in transferring shaders from one maya object to another.
Screen Shot¶
Features¶
Transfer shaders and UV sets from single mesh to multiple single mesh
Transfer shaders and UV sets from members of a set to members of multiple sets.
Usage¶
Select Transfer Policy from the drop down list either
Single to Single
orSet to Set
.Select the source mesh or set and hit
Add Source
button.Select the target meshes or sets and hit
Add Targets
button.Check the
Transfer UVs
button if required.Hit
Transfer
to start the process.
Note
The number of faces on the source and target meshes should be the same if the shaders are assigned to individual faces.