Remap Textures¶
Remap Textures is an Assets Development tool that runs inside of Maya that helps artists to adjust paths of texture nodes after they have been relocated to a new path.
Screen Shot¶
Features¶
List all the paths in the scene referring to texture nodes.
List all the paths in the scene referring to redshift proxy nodes.
Highlight the missing texture from the paths
Change the path of all the textures to indicate change of location.
Usage¶
Make sure to hit Refresh to show status of the current scene.
The missing texture paths are highlighted.
Provide the new folder locations for the path you want to modify.
Hit
remap
to chane the paths on the nodes.