Scene Bundle

Scene Bundle is an rendering tool that runs inside of Maya and as well as a standalone application that helps rendering artists to bundle their scenes by copying all its requirement into a single packet and sending them as source for rendering jobs on the deadline cluster.

Screen Shot

../_images/scene-bundle.png

Remap Textures running inside maya.

Features

  • Collect all dependencies from a rendering scene to a single maya project folder called a bundle.

  • Create an archive from the bundle

  • Copy the bundle to an appropriate location ready for rendering.

  • Send a job to the deadline according to predefined parameters.

Usage

  1. Provide a name for the bundle.

  2. Provide a location for the bundle most suitable for collection. This location should have ample disk space to collect all the dependencies.

  3. If you intend to bundle the current scene check current scene check else provide a list of scenes to process.

  4. If submitting to deadline provide the project, episode, sequence, and shot information either by drop down or by clicking on the list and using the UI that appears.

  5. Hit Create to start the bundling process.

  6. Attend to ignore or raise the appearing error prompts if any.